About

Pocket Quest started as a group chat where a few friends kept arguing about which mobile RPG had the best progression system. Eventually we decided to write it all down instead of losing the arguments to scroll history. That's the whole origin story, nothing more glamorous than that.,We only cover games we actually install and play. Nobody on the team writes a review from a trailer or a store description. If a game needs twenty hours before it opens up, we put in the twenty hours, and if it never does, we say so.,Choosing what to feature is simple: we look for interesting story, a leveling loop that feels fair, and controls that don't fight your thumbs. Genre doesn't matter much to us, we'll happily bounce from a slow tactics game to a fast arcade racer in the same afternoon.,The site is small and independent. No publisher tells us what to write, and we like keeping it that way. If we sound too positive about something, it's because we genuinely enjoyed it.

Marta Nowak — Marta has been playing handheld and mobile RPGs since her first flip phone and now runs the editorial side of Pocket Quest. She has a soft spot for turn-based combat and overly long side quests.